前言
感谢鸭血粉丝的分享,作为一个 Java 资深开发人员,对 Tomcat 那是再熟悉不过了,bin目录、conf目录、webapps目录,对这些目录熟悉的简直不能再熟悉了。一言不合就是一个shutdown.sh,或者来个shutdown.bat,但是你知道你的启动startup.bat,和startup.sh他们的启动过程是什么过程么?接下来我们就开始进入分析吧。
1、Tomcat的架构
- Server:整个服务器。
- Service:具体的服务。
- Connector:提供Socket和request,response的连接。
- Container:用于封装和管理Servlet,以及具体的处理请求。(想起docker的容器,两者其实没有关系)
这个图就把里面的包含关系说的是明明白白了,为什么这么说呢?因为一个Server中可以存在多个服务,也就是多个Service,而一个Service中可以存在多个Connector,但是只能存在一个Container,是不是就非常的清晰了呢?
2、Tomcat的启动过程
接下来我们就来看看源码里面的启动过程吧,Bootstrap类中的启动过程。这个类的位置是在tomcat的catalina的包里面,大家看一下主方法也就是所谓的main方法,代码如下
public static void main(String[] args) {
//对象初始化
if (daemon == null) {
Bootstrap bootstrap = new Bootstrap();
try {
bootstrap.init();
} catch (Throwable var3) {
handleThrowable(var3);
var3.printStackTrace();
return;
}
daemon = bootstrap;
} else {
Thread.currentThread().setContextClassLoader(daemon.catalinaLoader);
}
try {
String command = "start";
if (args.length > 0) {
command = args[args.length - 1];
}
if (command.equals("startd")) {
args[args.length - 1] = "start";
//加载
daemon.load(args);
//启动
daemon.start();
} else if (command.equals("stopd")) {
args[args.length - 1] = "stop";
//停止
daemon.stop();
} else if (command.equals("start")) {
daemon.setAwait(true);
//加载并且启动
daemon.load(args);
daemon.start();
if (null == daemon.getServer()) {
System.exit(1);
}
} else if (command.equals("stop")) {
daemon.stopServer(args);
} else if (command.equals("configtest")) {
daemon.load(args);
if (null == daemon.getServer()) {
System.exit(1);
}
System.exit(0);
} else {
log.warn("Bootstrap: command \"" + command + "\" does not exist.");
}
} catch (Throwable var4) {
Throwable t = var4;
if (var4 instanceof InvocationTargetException && var4.getCause() != null) {
t = var4.getCause();
}
handleThrowable(t);
t.printStackTrace();
System.exit(1);
}
}
main方法里面的存在也很简单,先进行init的操作,然后再执行start,也就是说,启动过程中,首先要进行初始化,然后接下来再进行启动,最后阶段在来个stop,这样才算完整嘛。
- load方法:其实说白了load方法就是根据server.xml文件创建Server并且调用Server的init方法进行初始化。
- start方法:start方法很直白,启动服务器。
- stop方法:stop方法同样,停止服务器。
在这里的start方法和stop方法调用的分别就是调用了Server内部的start和stop方法,而这三个方法都是按照图中的层级结构来的,先从Server的load,start,stop,然后Server的start再调用Service的start,而Service的start调用的就是Connector和Container的start方法了,这从外到内的启动,就可以把Tomcat完整的启动起来了。
我们在接下来就继续从外到内的启动开始分析一波。
Catalina启动过程
上面的启动入口我们已经成功找到了,那么我们就继续来,对象初始化完成后,执行了init的方法
Bootstrap bootstrap = new Bootstrap();
try {
bootstrap.init();
} catch (Throwable var3) {
就是上面的这个,如果参数为空了,那么就开始调用start了
public void start() throws Exception {
if (this.catalinaDaemon == null) {
this.init();
}
Method method = this.catalinaDaemon.getClass().getMethod("start", (Class[])null);
method.invoke(this.catalinaDaemon, (Object[])null);
}
上面的start方法就是直接使用invoke的方法映射到了catalinaDaemon,也就是到了Catalina的start的方法上,而这个Catalina的start无非也就是调用了同样的方法,setAwait方法,load方法,start方法,
- setAwait方法:用于设置Server启动完成时,是否进入等待,如果是true,那就等待,如果不是false,那就不进入等待。
- load方法:创建并且初始化Server,
- start方法:同样是启动服务器
同样的setAwait方法比较少,阿粉就不给大家看了,无非就是个判断,而load方法一定得看,
if (!this.loaded) {
this.loaded = true;
long t1 = System.nanoTime();
try {
inputSource.setByteStream((InputStream)inputStream);
digester.push(this);
digester.parse(inputSource);
break label242;
} catch (SAXParseException var28) {
log.warn("Catalina.start using " + this.getConfigFile() + ": " + var28.getMessage());
return;
} catch (Exception var29) {
log.warn("Catalina.start using " + this.getConfigFile() + ": ", var29);
}
} finally {
if (inputStream != null) {
try {
((InputStream)inputStream).close();
} catch (IOException var23) {
;
}
}
}
return;
}
try {
//此处同样调用的Server的init方法,
this.getServer().init();
} catch (LifecycleException var24) {
if (Boolean.getBoolean("org.apache.catalina.startup.EXIT_ON_INIT_FAILURE")) {
throw new Error(var24);
}
log.error("Catalina.start", var24);
}
long t2 = System.nanoTime();
if (log.isInfoEnabled()) {
log.info("Initialization processed in " + (t2 - t1) / 1000000L + " ms");
}
}
而从这里就开始进入下一步了,Server的启动过程,因为从Catalina里面已经找到了getServer的初始化方法,接下来就是要进行Server的初始化,然后加载,然后启动的过程了。
Server的启动过程
Server是Tomcat里面的接口,而不是类,那么我们就只能去找实现它的子类来于是就找到了StandardServer extends LifecycleMBeanBase implements Server。
LifecycleMBeanBase
public abstract class LifecycleMBeanBase extends LifecycleBase implements JmxEnabled {
LifecycleBase
public abstract class LifecycleBase implements Lifecycle {
找到抽象类LifecycleBase里的方法
public abstract class LifecycleBase {
public final synchronized void init() throws LifecycleException{
if(!this.state.equals(LifecycleState.NEW)){
this.invalidTransition("before_init");
}
try{
this.setStateInternal(LifecycleState.INITIALIZING, (Object)null,false);
this.initInternal();
this.setStateInternal(LifecycleState.INITIALIZED, (Object)null,false);
}catch(Throwable var2){
ExceptionUtils.handleThrowable(var2);
this.setStateInternal(LifecycleState.FAILED, (Object)null,false);
throw new LifecycleException(...);
}
}
public final synchronized void start() throws LifecycleException {
if(!LifecycleState.STARTING_PREP.equals(this.state) && !LifecycleState.STARTING.equals(this.state)){
if(this.state.equals(LifecycleState.NEW)){
this.init();
} else if(this.state.equals(LifecycleState.NEW)){
this.stop();
} else if(!this.state.equals(LifecycleState.INITIALIZED && !this.state.equals(LifecycleState.STOPPED)){
this.invalidTransition("before_start");
}
try{
this.setStateInternal(LifecycleState.STARTING_PREP,null,false);
this.startInternal();
...
}
}
}
}
这init方法和start方法又调用了initInternal()和startInternal(),模板方法,是有自己的子类具体实现,回到StandardServer自己的init和start方法,
protected void startInternal() throws LifecycleException {
this.fireLifecycleEvent("configure_start", (Object)null);
this.setState(LifecycleState.STARTING);
this.globalNamingResources.start();
Object var1 = this.servicesLock;
synchronized(this.servicesLock) {
for(int i = 0; i < this.services.length; ++i) {
this.services[i].start();
}
}
}
总得来说就是,StandardServer继承自LifecycleMBeanBase,而LifecycleMBeanBase继承自LifecycleBase,而LifecycleBase类中的模板方法,又让自己的子类去进行具体的实现,但是我们要知道他的Tomcat生命周期中存在这些内容才行。
图中都说了,Server里面有Service,那么一定就有,我们得去找找看,于是阿粉再次去找并且去看它到底是个什么意思。
public void addService(Service service) {
service.setServer(this);
Object var2 = this.servicesLock;
synchronized(this.servicesLock) {
Service[] results = new Service[this.services.length + 1];
System.arraycopy(this.services, 0, results, 0, this.services.length);
results[this.services.length] = service;
this.services = results;
if (this.getState().isAvailable()) {
try {
service.start();
} catch (LifecycleException var6) {
;
}
}
this.support.firePropertyChange("service", (Object)null, service);
}
}
位置是在Server的接口中出现了增加和删除Service的方法,Server的init方法和start方法循环去调用每个Service的init方法和start方法。接下来我们看看Service的具体实现,找到StandardService:
protected void initInternal() throws LifecycleException {
super.initInternal();
if (this.engine != null) {
this.engine.init();
}
Executor[] arr$ = this.findExecutors();
int len$ = arr$.length;
int len$;
for(len$ = 0; len$ < len$; ++len$) {
Executor executor = arr$[len$];
if (executor instanceof JmxEnabled) {
((JmxEnabled)executor).setDomain(this.getDomain());
}
executor.init();
}
this.mapperListener.init();
Object var11 = this.connectorsLock;
synchronized(this.connectorsLock) {
Connector[] arr$ = this.connectors;
len$ = arr$.length;
for(int i$ = 0; i$ < len$; ++i$) {
Connector connector = arr$[i$];
try {
connector.init();
} catch (Exception var9) {
String message = sm.getString("standardService.connector.initFailed", new Object[]{connector});
log.error(message, var9);
if (Boolean.getBoolean("org.apache.catalina.startup.EXIT_ON_INIT_FAILURE")) {
throw new LifecycleException(message);
}
}
}
}
}
而在方法中主要调用Executor,mapperListener,executor的init方法。connector之前已经有了,而这个mapperListener就是Mapper的监听器,用来监听container容器的变化。
总结
由外部到内部的启动过程
3、Tomcat的生命周期
大家可以随便找一个zip版本的Tomcat,然后直接启动起来,我们来看看是个什么样子的,
一月 11, 2021 10:16:24 上午 org.apache.coyote.AbstractProtocol init
信息: Initializing ProtocolHandler ["http-bio-8080"]
一月 11, 2021 10:16:24 上午 org.apache.coyote.AbstractProtocol init
信息: Initializing ProtocolHandler ["ajp-bio-8009"]
一月 11, 2021 10:16:24 上午 org.apache.catalina.startup.Catalina load
信息: Initialization processed in 470 ms
一月 11, 2021 10:16:24 上午 org.apache.catalina.core.StandardService startInternal
信息: Starting service Catalina
一月 11, 2021 10:16:24 上午 org.apache.catalina.core.StandardEngine startInternal
信息: Starting Servlet Engine: Apache Tomcat/7.0.88
一月 11, 2021 10:16:24 上午 org.apache.catalina.startup.HostConfig deployDirectory
结合上面说的,整个启动流程就是: load,然后start,最后stop
Lifecycle
上面提到Lifecycle的多个子接口,Tomcat是通过Lifecycle接口统一管理生命周期,所有生命周期的组件都要实现Lifecycle接口,以便提供一致的机制去启动和停止组件。
我们直接到tomcat的catalina的jar包寻找Lifecycle接口,主要包含了4部分内容
- 定义了13个String类型的变量
- 定义了3个管理监听器的方法
- 定义了4个生命周期
- 定义了2个获取当前状态的方法
13个String类型的变量
String BEFORE_INIT_EVENT = "before_init";
String AFTER_INIT_EVENT = "after_init";
String START_EVENT = "start";
String BEFORE_START_EVENT = "before_start";
String AFTER_START_EVENT = "after_start";
String STOP_EVENT = "stop";
String BEFORE_STOP_EVENT = "before_stop";
String AFTER_STOP_EVENT = "after_stop";
String AFTER_DESTROY_EVENT = "after_destroy";
String BEFORE_DESTROY_EVENT = "before_destroy";
String PERIODIC_EVENT = "periodic";
String CONFIGURE_START_EVENT = "configure_start";
String CONFIGURE_STOP_EVENT = "configure_stop";
这些常量是LifecycleEvent事件的type属性,如初始化前,初始后,启动等,为了表示组件发出时的状态。
3个管理监听器的方法
// 添加,查找和删除LifecycleListener类型的监听器
void addLifecycleListener(LifecycleListener var1);
LifecycleListener[] findLifecycleListeners();
void removeLifecycleListener(LifecycleListener var1);
4个生命周期
// 初始化
void init() throws LifecycleException;
// 启动
void start() throws LifecycleException;
// 停止
void stop() throws LifecycleException;
// 销毁
void destroy() throws LifecycleException;
2个获取状态的方法
LifecycleState getState();
String getStateName();
下面来了解接口Lifecycle的实现类LifecycleBase
LifecycleBase
LifecycleBase是抽象类,是tomcat中所有组件类的基类,他实现了Lifecycle,但是Tomcat下的很多子类也同样的继承了它,所以他也是非常重要的,
public abstract class LifecycleBase implements Lifecycle {
private LifecycleSupport lifecycle = new LifecycleSupport(this);
// 源组件的当前状态,不同状态触发不同事件
private volatile LifecycleState state;
public LifecycleBase() {
this.state = LifecycleState.NEW;
}
}
点击LifecycleSupport类的源码
public final class LifecycleSupport {
private Lifecycle lifecycle = null;
private LifecycleListener[] listeners = new LifecycleListener[0];
private final Object listenersLock = new Object();
public LifecycleSupport(Lifecycle lifecycle) {
this.lifecycle = lifecycle;
}
// 添加监听器
public void addLifecycleListener(LifecycleListener listener) {
Object var2 = this.listenersLock;
synchronized(this.listenersLock) {
LifecycleListener[] results = new LifecycleListener[this.listeners.length + 1];
for(int i = 0; i < this.listeners.length; ++i) {
results[i] = this.listeners[i];
}
results[this.listeners.length] = listener;
this.listeners = results;
}
}
public LifecycleListener[] findLifecycleListeners() {
return this.listeners;
}
// 执行事件
public void fireLifecycleEvent(String type, Object data) {
LifecycleEvent event = new LifecycleEvent(this.lifecycle, type, data);
LifecycleListener[] interested = this.listeners;
for(int i = 0; i < interested.length; ++i) {
interested[i].lifecycleEvent(event);
}
}
// 删除监听器
public void removeLifecycleListener(LifecycleListener listener) {
Object var2 = this.listenersLock;
synchronized(this.listenersLock) {
int n = -1;
for(int i = 0; i < this.listeners.length; ++i) {
if (this.listeners[i] == listener) {
n = i;
break;
}
}
if (n >= 0) {
LifecycleListener[] results = new LifecycleListener[this.listeners.length - 1];
int j = 0;
for(int i = 0; i < this.listeners.length; ++i) {
if (i != n) {
results[j++] = this.listeners[i];
}
}
this.listeners = results;
}
}
}
}
LifecycleSupport中定义了一个LifecycleListener数组类型的属性来保存所有的监听器,然后在里面分别定义了添加,删除,查找,执行监听器的方法
LifecycleSupport的生命周期方法
init方法
public final synchronized void init() throws LifecycleException {
//这里表示只有NEW状态下是可以使用的,
if (!this.state.equals(LifecycleState.NEW)) {
this.invalidTransition("before_init");
}
//在这里通过不同的状态,然后去触发不同的事件,
try {
//设置生命周期状态为INITIALIZING
this.setStateInternal(LifecycleState.INITIALIZING, (Object)null, false);
//执行方法
this.initInternal();
//设置生命周期状态为INITIALIZED
this.setStateInternal(LifecycleState.INITIALIZED, (Object)null, false);
} catch (Throwable var2) {
ExceptionUtils.handleThrowable(var2);
this.setStateInternal(LifecycleState.FAILED, (Object)null, false);
throw new LifecycleException(sm.getString("lifecycleBase.initFail", new Object[]{this.toString()}), var2);
}
}
start方法
public final synchronized void start() throws LifecycleException {
//在这里验证生命周期状态,状态是这三种状态的是为不可用状态STARTING_PREP,STARTING,STARTED
if (!LifecycleState.STARTING_PREP.equals(this.state) && !LifecycleState.STARTING.equals(this.state) && !LifecycleState.STARTED.equals(this.state)) {
//如果是NEW状态,执行init方法
if (this.state.equals(LifecycleState.NEW)) {
this.init();
//如果是FAILED状态,那么执行stop方法
} else if (this.state.equals(LifecycleState.FAILED)) {
this.stop();
//如果是INITIALIZED状态,那么就会告诉你是个非法的操作
} else if (!this.state.equals(LifecycleState.INITIALIZED) && !this.state.equals(LifecycleState.STOPPED)) {
this.invalidTransition("before_start");
}
try {
//设置启动状态为 STARTING_PREP
this.setStateInternal(LifecycleState.STARTING_PREP, (Object)null, false);
this.startInternal();
//这里就非常的严谨,他会在启动之后,继续去看状态是什么,保证启动成功
if (this.state.equals(LifecycleState.FAILED)) {
this.stop();
} else if (!this.state.equals(LifecycleState.STARTING)) {
this.invalidTransition("after_start");
} else {
this.setStateInternal(LifecycleState.STARTED, (Object)null, false);
}
} catch (Throwable var2) {
ExceptionUtils.handleThrowable(var2);
this.setStateInternal(LifecycleState.FAILED, (Object)null, false);
throw new LifecycleException(sm.getString("lifecycleBase.startFail", new Object[]{this.toString()}), var2);
}
} else {
if (log.isDebugEnabled()) {
Exception e = new LifecycleException();
log.debug(sm.getString("lifecycleBase.alreadyStarted", new Object[]{this.toString()}), e);
} else if (log.isInfoEnabled()) {
log.info(sm.getString("lifecycleBase.alreadyStarted", new Object[]{this.toString()}));
}
}
}
stop方法
public final synchronized void stop() throws LifecycleException {
//同样的,和上面一样,三种状态下不可执行
if (!LifecycleState.STOPPING_PREP.equals(this.state) && !LifecycleState.STOPPING.equals(this.state) && !LifecycleState.STOPPED.equals(this.state)) {
//如果是NEW状态,状态直接修改为STOPPED
if (this.state.equals(LifecycleState.NEW)) {
this.state = LifecycleState.STOPPED;
} else {
//如果不是这2中状态,那么就直接异常
if (!this.state.equals(LifecycleState.STARTED) && !this.state.equals(LifecycleState.FAILED)) {
this.invalidTransition("before_stop");
}
try {
if (this.state.equals(LifecycleState.FAILED)) {
this.fireLifecycleEvent("before_stop", (Object)null);
} else {
this.setStateInternal(LifecycleState.STOPPING_PREP, (Object)null, false);
}
this.stopInternal();
if (!this.state.equals(LifecycleState.STOPPING) && !this.state.equals(LifecycleState.FAILED)) {
this.invalidTransition("after_stop");
}
this.setStateInternal(LifecycleState.STOPPED, (Object)null, false);
} catch (Throwable var5) {
...
} finally {
...
}
}
} else {
...
}
}
destroy方法
public final synchronized void destroy() throws LifecycleException {
//如果状态是启动失败的,也就是FAILED,那么会直接去调用stop方法,
if (LifecycleState.FAILED.equals(this.state)) {
try {
this.stop();
} catch (LifecycleException var3) {
log.warn(sm.getString("lifecycleBase.destroyStopFail", new Object[]{this.toString()}), var3);
}
}
//如果是这两种状态DESTROYING、DESTROYED,那么就不再进行执行了,直接进行return
if (!LifecycleState.DESTROYING.equals(this.state) && !LifecycleState.DESTROYED.equals(this.state)) {
if (!this.state.equals(LifecycleState.STOPPED) && !this.state.equals(LifecycleState.FAILED) && !this.state.equals(LifecycleState.NEW) && !this.state.equals(LifecycleState.INITIALIZED)) {
this.invalidTransition("before_destroy");
}
try {
this.setStateInternal(LifecycleState.DESTROYING, (Object)null, false);
this.destroyInternal();
this.setStateInternal(LifecycleState.DESTROYED, (Object)null, false);
} catch (Throwable var2) {
ExceptionUtils.handleThrowable(var2);
this.setStateInternal(LifecycleState.FAILED, (Object)null, false);
throw new LifecycleException(sm.getString("lifecycleBase.destroyFail", new Object[]{this.toString()}), var2);
}
} else {
...
}
}
总结
13个状态变量,4个生命周期方法